Cetheron

A land of sprawling, verdant forests, rolling hills and wind-swept grasslands, Cetheron could easily be described as idyllic. Though the jungles to the south hosted the capital of the Irathan nation, this was its heartland.

The dragon called Midnight by his subjects, being one of the eldest of the Sovereigns and much respected for his actions in the war, wasn’t denied when he claimed the huge stretch of land for his own. Midnight is a vain and boisterously covetous beast, so he protects his domain well. At least before the demonic invasion he boasted the largest standing army in Kathar, and after it was he that formed the first of the Knightly Orders.

Even after the devastation wrought by the demons, Cetheron remains the ‘superpower’ of the East. Its interests reach far and its wealth is vast and carefully nurtured. If any battle over the East is to be fought, this is the battleground.

Even without any threat of war, Cetheron is not a particularly safe place at present. There is still too few men to protect such a huge territory. The cities and towns are fortified and garrisoned, and the surrounding farms and trade routes patrolled as possible, but outside that influence the wilds are increasingly untamed. The deep forests and jungles of the land are host to enterprising young dragons from the Drakelands, a renewed presence of monsterous creatures, bandits and raiders of ‘uncivilized’ mortal races and roaming bands of demons. Far-flung settlements and farms have become more like fortresses in the last few decades than the quaint homesteads of previous eras.

Cetheron is argueably the most cosmopolitan place on Kathar. Certainly one can find more exotic peoples on the island of Infalis, but for sheer variety it’s unmatched. Any civilized race that existed in Irath can be found in its former heartlands, certainly, but Midnight’s laissez faire tolerance has proved infectious. Dissian devils prowl in the high society of the cities glaring at extraplanar celestials across ballrooms. Sentient undead turn centuries of experience and wealth toward governance in the capital and outlying regions, even earning high titles. Dragonborn can seem thick as flies at times, the children and further decendants of the dragon nobility that have taken Midnight’s cue when it comes to boisterous carousing with the mortals under their power.

There’s a darker side to the diversity of Cetheron, however. The slave trade is booming in the nation, having never quite faded along with Irath. If anything it’s grown in the last few decades, as labor has been scarce. Elves might have been freed in most of the other Sovereign countries, in reward for rising up against their former masters to assist the dragons, but they still exist in chains in Midnight’s domain. They form the ‘upper crust’ of the slave caste, the servants of the well-off, for the most part. The ‘uncivilized’ races make up the bulk of the rest of the slave population. Captured goblins and orcs from the deeper wilderness, various species of lizardmen from the southern jungles, barbarious Red Dwarves from former Arak’Vathir purchased from Dis and other species purchased through Infalis or Western traders. Given the numerous dragons that such a bountiful land can support, there’s no shortage of kobolds either. The ancestral servitors of the dragons followed their masters from the Drakelands. They certainly don’t work for pay, on one hand, but they tend to be free to leave their masters if they so wish, though most kobolds would just stare in mortified terror at the very suggestion.

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Cetheron

Small Gods Revolutionist